Carsten Dachsbacher


About

Carsten Dachsbacher is an Assistant Professor of Computer Science at the Visualization Research Center (VISUS) of the University of Stuttgart, Germany. Prior to joining VISUS, he has been post-doctoral fellow at REVES/INRIA Sophia-Antipolis, France. He received a MSc/diploma degree in Computer Science from the University of Erlangen-Nuremberg, Germany, in 2002 and a PhD in Computer Science in 2006. His research includes real-time computer graphics, (interactive) global illumination, GPU techniques, terrain rendering, procedural modelling, point based rendering, and perceptual rendering.

News

  • 08/20/09: new Technical Report available on 3D Rasterization (see publications page)
  • 08/10/09: our SIGGRAPH Asia paper 'Micro-Rendering for Scalable, Parallel Final Gathering' has been conditionally accepted!
  • 07/15/09: our APGV paper has been accepted and will be published in ACM TAP. More info coming soon!
  • 05/05/09: visit our course on real-time global illumination at SIGGRAPH 2009 in New Orleans!
  • 05/04/09: new SimTech research project is starting, updated publications, ...
  • 01/26/09: JOB POSTING: PhD student, cooperation with Crytek GmbH vacancy filled
  • 09/10/08: updated list of publications
  • 06/25/08: meet me at EG Italian Chapter, I'm giving a talk on real-time global illumination there...
  • 03/11/08: new webpage online
  • 02/11/08: GDC 2008 tutorial -- slides are online at www.coretechniques.info
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