A Flexible Noise Model For Designing Maps

Sébastien Deguy and Albert Benassi

To appear at Vision, Modelling and Visualization (VMV01), Stuttgart, Germany, November 21 - 23, 2001


Abstract

In this paper, we propose a flexible noise model for multi-dimensional map synthesis. This model allows the generation of a very varied range of maps, that can be used as perturbation functions, for the generation of color textures, or as bump or displacement maps, for geometric deformation of surface or volume objects. We demonstrate that, because the noise construction is random and procedural, the maps we generate can be as big as desired, without tiling effects, and whose aspect can be easily changed by slightly modifying the values of the model's parameters. Finally, we furnish a model-based software, called TAON (``The Art Of Noise''), for the generation of any desired map, to be used in an image synthesis process.


Server START Conference Manager
Update Time 19 Jul 2001 at 16:31:11
Maintainer vmv01@informatik.uni-stuttgart.de.
Start Conference Manager
Conference Systems