Terrain Visualization with Java 3D
About
In my Studienarbeit I (i.e. Martin Barbisch) implemented Stefan Röttger's CLOD-Algorithm in
Java 3D (Röttger et al. "Real-Time Generation of Continuous Levels of Detail for Height Fields";
see Links section below).
Features of the algorithm:
- Continuous Level of Detail (i.e. dynamic mesh).
- Top-Down approach.
- Geomorphing.
- Quadtree based (i.e. fast; easy view frustum culling).
Requirements
You will need the following in order to view the examples:
- Java JDK or JRE version 1.3.1+
- Java 3D 1.2.1+
Gallery
Examples
FAQ
Downloads (v0.5)
Links
Miscellaneous