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Publications
S. Bachthaler, M. Strengert, D. Weiskopf, and T. Ertl.
Parallel Texture-Based Vector Field Visualization on Curved Surfaces Using GPU Cluster Computers.
In Eurographics Symposium on Parallel Graphics and Visualization (EGPGV06) , pages 75-82. Eurographics Association, 2006.
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Ralf P. Botchen, Sven Bachthaler, Fabian Schick, Min Chen, Greg Mori, Daniel Weiskopf, and Thomas Ertl.
Action-Based Multifield Video Visualization.
IEEE Transactions on Visualization and Computer Graphics , 14(4):885-899, 2008.
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Ralf P. Botchen, Min Chen, Daniel Weiskopf, and Thomas Ertl.
GPU-assisted Multi-field Video Volume Visualization.
In Proceedings of Volume Graphics '06 , pages 47-54, 2006.
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Ralf P. Botchen, Andreas Lauser, Daniel Weiskopf, and Thomas Ertl.
Flow Feature Visualization Using Logical Operators on Multivariate Fields.
In Electronic Proceedings International Symposium on Flow Visualization '08 , page Electronic, 2008.
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Ralf P. Botchen, Daniel Weiskopf, and Thomas Ertl.
Texture-Based Visualization of Uncertainty in Flow Fields.
In Proceedings of IEEE Visualization '05 , pages 647-654. IEEE, 2005.
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Ralf P. Botchen, Daniel Weiskopf, and Thomas Ertl.
Interactive Visualization of Uncertainty in Flow Fields using Texture-Based Techniques.
In Electronic Proceedings International Symposium on Flow Visualization '06 , page Electronic, 2006.
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Min Chen, Ralf P. Botchen, Rudy R. Hashim, Daniel Weiskopf, Thomas Ertl, and Ian M. Thornton.
Visual Signatures in Video Visualization.
IEEE Transactions on Visualization and Computer Graphics , 12(5):1093-1100, 2006.
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J. Diepstraten, D. Weiskopf, and T. Ertl.
Automatic Generation and Non-Photorealistic Rendering of 2+1D Minkowski Diagrams.
In Proc. WSCG '02 , pages 139-147, 2002.
(8 pages, 580KB)
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J. Diepstraten, D. Weiskopf, and T. Ertl.
Transparency in interactive Technical Illustrations.
In Proc. EG '02 , 2002.
(11 pages, 3.2MB)
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J. Diepstraten, D. Weiskopf, and T. Ertl.
Interactive Cutaway Illustrations.
In Proceedings of Eurographics Conference '03 (to appear in Computer Graphics Forum) , 2003.
(10 pages, 1.3MB)
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J. Diepstraten, D. Weiskopf, M. Kraus, and T. Ertl.
Vragments - Relocatability as an Extension to Programmable Rasterization Hardware.
In Proceedings of WSCG 2004 Short Papers , 2004.
(1.9MB)
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M. Eissele, S. Stegmaier, D. Weiskopf, and T. Ertl.
Orientation as an additional User Interface in Mixed-Reality Environments.
In Müller, Stefan and Brunnett, Guido and Goebel, Martin, editor, 1. Workshop Erweiterte und Virtuelle Realität , pages 79-90. GI-Fachgruppe AR/VR, 2004.
(12 pages, 18.9MB)
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M. Eissele, D. Weiskopf, and T. Ertl.
Frame-to-Frame Coherent Halftoning in Image Space.
In Proceedings of Theory and Practice of Computer Graphics 2004 , pages 188-195, 2004.
(8 pages, 1.1MB)
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M. Eissele, D. Weiskopf, and T. Ertl.
The G 2 -Buffer Framework.
In Tagungsband SimVis '04, Magdeburg , pages 287-298, 2004.
(12 pages, 1.7MB)
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G. Erlebacher, B. Jobard, and D. Weiskopf.
Flow Textures: High-Resolution Flow Visualization.
In Charles. D. Hansen and Christopher R. Johnson, editors, The Visualization Handbook , pages 279-293. Elsevier, Amsterdam, 2005.
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M. Falk, T. Schafhitzel, D. Weiskopf, and T. Ertl.
Panorama Maps with Non-linear Ray Tracing.
In GRAPHITE '07: Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia , pages 9-16, 2007.
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M. Falk and D. Weiskopf.
Output-Sensitive 3D Line Integral Convolution.
IEEE Transactions on Visualization and Computer Graphics , 14(4):820-834, 2008.
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T. Klein, M. Eissele, D. Weiskopf, and T. Ertl.
Simulation, Modelling and Rendering of Incompressible Fluids in Real Time.
In Ertl, T. and Girod, B. and Greiner, G. and Niemann, H. and Seidel, H.-P. and Steinbach, E. and Westermann, R., editor, Workshop on Vision, Modelling, and Visualization VMV '03 , pages 365-373. infix, 2003.
(9 pages, 908KB)
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D. Kobras, D. Weiskopf, and H. Ruder.
Image-Based Rendering and General Relativity.
In Proceedings of WSCG'01 , pages 130-137, 2001.
(8 pages, 2.3MB)
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D. Kobras, D. Weiskopf, and H. Ruder.
General relativistic image-based rendering.
The Visual Computer , 18(4):250-258, 2002.
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U. Kraus, H. Ruder, D. Weiskopf, and C. Zahn.
Was Einstein noch nicht sehen konnte. Schnelle Computer visualisieren relativistische Effekte.
Physik Journal , 1(7/8):77-83, July 2002.
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R. Laramee, G. Erlebacher, C. Garth, T. Schafhitzel, H. Theisel, X. Tricoche, T. Weinkauf, and D. Weiskopf.
Applications of Texture-Based Flow Visualization.
Engineering Applications of Computational Fluid Mechanics , pages 264-274, 2008.
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R.S. Laramee, H. Hauser, H. Doleisch, B. Vrolijk, F.H. Post, and D. Weiskopf.
The State of the Art in Flow Visualization: Dense and Texture-Based Techniques.
Computer Graphics Forum , 23(2):143-161, 2004.
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G.-S. Li, X. Tricoche, D. Weiskopf, and C. Hansen.
Flow Charts: Visualization of Vector Fields on Arbitrary Surfaces.
IEEE Transactions on Visualization and Computer Graphics , 14(5):1067-1080, 2008.
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B. Moloney, D. Weiskopf, T. Möller, and M. Strengert.
Scalable Sort-First Parallel Direct Volume Rendering with Dynamic Load Balancing.
In Eurographics Symposium on Parallel Graphics and Visualization (EGPGV07) , pages 45-52. Eurographics Association, 2007.
(9 pages, 284KB)
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S. Roettger, S. Guthe, D. Weiskopf, and Th. Ertl.
Smart Hardware-Accelerated Volume Rendering.
In Proceedings of EG/IEEE TCVG Symposium on Visualization VisSym '03 , pages 231-238, 2003.
(8 pages, 4.1MB)
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D. Rose, S. Stegmaier, G. Reina, D. Weiskopf, and T. Ertl.
Non-invasive Adaptation of Black-box User Interfaces.
In Proceedings of Fourth Australasian User Interface Conference AUIC 2003 , pages 19-24, 2003.
(6 pages, 1.4MB)
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M. Rotard, D. Weiskopf, and T. Ertl.
An Introductory Course on Graphical-Interactive Systems: Combining Human-Computer Interaction and Computer Graphics.
In Proceedings of the Eurographics/ACM SIGGRAPH Workshop on Computer Graphics Education , 2004.
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pages, 72KB)
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M. Rotard, D. Weiskopf, and T. Ertl.
Curriculum for a Course on Scientific Visualization.
In Proceedings of the Eurographics/ACM SIGGRAPH Workshop on Computer Graphics Education , 2004.
(4
pages, 60KB)
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Martin Rotard, Daniel Weiskopf, and Thomas Ertl.
A combined introductory course on humancomputer interaction and computer graphics.
Computers and Graphics , 29(2):267-272, 2005.
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H. Ruder and D. Weiskopf.
Simulation und Visualisierung in der Astrophysik oder die wundersame Reise des Christoph Zenger mit der U.S.S. Enterprise.
In H. J. Bungartz and S. Zimmer, editors, Numerische Simulation als interdisziplinäre Herausforderung: Beiträge zum 60. Geburtstag von C. Zenger , pages 59-84, Berlin, Heidelberg, 2002. Springer.
(26 pages, 2.5MB)
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T. Schafhitzel, K. Baysal, U. Rist, D. Weiskopf, and T. Ertl.
Particle-based vortex core line tracking taking into account vortex dynamics.
In Proceedings International Symposium on Flow Visualization '08 , 2008.
(12 pages, 9.5MB)
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T. Schafhitzel, F. Rößler, D. Weiskopf, and T. Ertl.
Simultaneous Visualization of Anatomical and Functional 3D Data by Combining Volume Rendering and Flow Visualization.
In Proceedings of SPIE Medical Imaging 2007: Visualization and Image-Guided Procedures , pages 650902 1-9, 2007.
(9 pages, 9.4MB)
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T. Schafhitzel, E. Tejada, D. Weiskopf, and T. Ertl.
Point-based Stream Surfaces and Path Surfaces.
In Proceedings of Graphics Interface 2007 , pages 289-296, 2007.
(8 pages, 2.5MB)
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T. Schafhitzel, J. Vollrath, J. Gois, D. Weiskopf, A. Castelo, and T. Ertl.
Topology-Preserving lambda2-based Vortex Core Line Detection for Flow Visualization.
Computer Graphics Forum (Eurovis 2008) , 27(3):1023-1030, 2008.
(8 pages, 4.4MB)
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T. Schafhitzel, D. Weiskopf, and T. Ertl.
Interactive Exploration of Unsteady 3D Flow with Linked 2D/3D Texture Advection.
In Proceedings of the 3rd International Conference on Coordinated and Multiple Views in Exploratory Visualization (CMV 2005) , pages 96-105, 2005.
(10 pages, 10.5MB)
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T. Schafhitzel, D. Weiskopf, and T. Ertl.
Interactive Investigation and Visualization of 3D Vortex Structures.
In Electronic Proceedings International Symposium on Flow Visualization '06 , 2006.
(12 pages, 15.4MB)
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M. Strengert, M. Magallón, D. Weiskopf, S. Guthe, and T. Ertl.
Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters.
In Eurographics Symposium on Parallel Graphics and Visualization (EGPGV04) , pages 41-48. Eurographics Association, 2004.
(8 pages, 1.4MB)
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M. Strengert, M. Magallón, D. Weiskopf, S. Guthe, and T. Ertl.
Large Volume Visualization of Compressed Time-Dependent Datasets on GPU Clusters.
Parallel Computing , 31(2):205-219, 2005.
doi:10.1016/j.parco.2005.02.006.
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D. Weiskopf.
Dye Advection Without the Blur: A Level-Set Approach for Texture-Based Visualization of Unsteady Flow.
Computer Graphics Forum (Eurographics 2004) , 23(3):479-488, 2004.
(10 pages, 2.9MB)
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D. Weiskopf.
On the Role of Color in the Perception of Motion in Animated Visualizations.
In Proceedings of IEEE Visualization '04 , pages 305-312, 2004.
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D. Weiskopf.
Parallele Visualisierungmethoden f"ur grosse Datens"atze.
In Proc. Informatik 2008 , pages ??-??, 2008.
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D. Weiskopf, M. Borchers, T. Ertl, M. Falk, O. Fechtig, R. Frank, F. Grave, P. Jezler, A. King, U. Kraus, T. Mueller, H.-P. Nollert, I. Rica Mendez, H. Ruder, T. Schafhitzel, C. Zahn, and M. Zatloukal.
Visualization in the Einstein Year 2005: A Case Study on Explanatory and Illustrative Visualization of Relativity and Astrophysics.
In Proceedings of IEEE Visualization '05 , pages 583-590, 2005.
(11.2MB)
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D. Weiskopf, M. Borchers, T. Ertl, M. Falk, O. Fechtig, R. Frank, F. Grave, P. Jezler, A. King, U. Kraus, T. Mueller, H.-P. Nollert, I. Rica Mendez, H. Ruder, T. Schafhitzel, C. Zahn, and M. Zatloukal.
Explanatory and Illustrative Visualization of Special and General Relativity.
IEEE Transactions on Visualization and Computer Graphics , 2006.
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D. Weiskopf, R. Botchen, and T. Ertl.
Interactive Visualization of Divergence in Unsteady Flow by Level-Set Dye Advection.
In Proceedings of SimVis 2005 , pages 221-232, 2005.
(2.8MB)
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D. Weiskopf, K. Engel, and T. Ertl.
Volume Clipping via Per-Fragment Operations in Texture-Based Volume Visualization.
In Proceedings of IEEE Visualization '02 , pages 93-100, 2002.
(8 pages, 3.3MB)
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D. Weiskopf, K. Engel, and T. Ertl.
Interactive Clipping Techniques for Texture-Based Volume Visualization and Volume Shading.
IEEE Transactions on Visualization and Computer Graphics , 9(3):298-312, 2003.
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D. Weiskopf and G. Erlebacher.
Overview of Flow Visualization.
In Charles. D. Hansen and Christopher R. Johnson, editors, The Visualization Handbook , pages 261-278. Elsevier, Amsterdam, 2005.
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D. Weiskopf, G. Erlebacher, and T. Ertl.
A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector Fields.
In Proceedings of IEEE Visualization '03 , pages 107-114, 2003.
(8 pages, 772KB)
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D. Weiskopf, G. Erlebacher, M. Hopf, and T. Ertl.
Hardware-Accelerated Lagrangian-Eulerian Texture Advection for 2D Flow Visualization.
In Workshop on Vision, Modeling, and Visualization VMV '02 . infix, 2002.
(9 pages, 3MB)
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D. Weiskopf and T. Ertl.
A Depth-Cueing Scheme Based on Linear Transformations in Tristimulus Space.
Technical Report TR-2002/08, Universität Stuttgart, Fakultät Informatik, September 2002.
(11 pages, 1.1MB)
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D. Weiskopf and T. Ertl.
Real-Time Depth-Cueing Beyond Fogging.
Journal of Graphics Tools , 7(4):83-90, 2003.
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D. Weiskopf and T. Ertl.
Shadow Mapping Based on Dual Depth Layers.
In Proceedings of Eurographics '03 Short Papers , pages 53-60, 2003.
(8 pages, 2.2MB)
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D. Weiskopf and T. Ertl.
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces.
In Proceedings of Graphics Interface 2004 , pages 263-270, 2004.
(8 pages, 6.5MB)
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D. Weiskopf and T. Ertl.
GPU-Based 3D Texture Advection for the Visualization of Unsteady Flow Fields.
In Proceedings of WSCG 2004 Short Papers , pages 259-266, 2004.
(8 pages, 2.6MB)
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D. Weiskopf and M. Hopf.
Real-time simulation and rendering of particle flows.
In W. Engel, editor, Direct3D Shaderx: Vertex and Pixel Shader Tips and Tricks . Wordware, 2002.
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D. Weiskopf, M. Hopf, and T. Ertl.
Hardware-Accelerated Visualization of Time-Varying 2D and 3D Vector Fields by Texture Advection via Programmable Per-Pixel Operations.
In Workshop on Vision, Modeling, and Visualization VMV '01 , pages 439-446. infix, 2001.
(9 pages, 1.9MB)
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D. Weiskopf, T. Schafhitzel, and T. Ertl.
GPU-Based Nonlinear Ray Tracing.
Computer Graphics Forum (Eurographics 2004) , 23(3):625-633, 2004.
(9 pages, 1.9MB)
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D. Weiskopf, T. Schafhitzel, and T. Ertl.
Real-Time Advection and Volumetric Illumination for the Visualization of 3D Unsteady Flow.
In Proceedings of EG/IEEE TCVG Symposium on Visualization Eurovis '05 , 2005.
(5.7MB)
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D. Weiskopf, T. Schafhitzel, and T. Ertl.
Texture-Based Visualization of 3D Unsteady Flow by Real-Time Advection and Volumetric Illumination.
IEEE Transactions on Visualization and Computer Graphics , 2007.
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D. Weiskopf and G. Scheuermann.
Textur- und topologiebasierte Vektorfeldvisualisierung.
it - Information Technology , 46(3):111-116, 2004.
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D. Weiskopf, F. Schramm, G. Erlebacher, and T. Ertl.
Particle and Texture Based Spatiotemporal Visualization of Time-Dependent Vector Fields.
In Proceedings of IEEE Visualization '05 , 2005.
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D. Weiskopf, M. Weiler, and T. Ertl.
Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering.
In Proceedings of Computer Graphics International (CGI) 2004 , pages 604-607, 2004.
(4 pages, 168KB)
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