Institute for Visualization and Interactive Systems
Visualization techniques for vector field data
Visualization techniques for vector field data
In this work a technique for visualizing steady flow is proposed. Using
this technique, we first convert the vector field data into a scalar
level-set representation. We then analyze the dynamic behavior and
subsequent distortion of level-sets and interactively monitor the evolving
structures by means of texture-based surface rendering. Next, we combine
geometrical and topological considerations to derive a multiscale
representation and to implement a method for the automatic placement of a
sparse set of graphical primitives depicting homogeneous streams in the
fields. Using the resulting algorithms, we have built a visualization
system that enables us to effectively display the flow direction and its
dynamics even for dense 3D fields.
The ideas developed and presented in this work will be influential for future developments:
We have derived a multiscale representation for flow fields. This
can lead to a multiresolution framework for flow, where only principal
streams on a lower resolution level and the difference information
needed for the next finer levels is included.
We have demonstrated that flow field direction and speed can be
visualized very effectively via texture-based rendering and by automatic
extraction and placement of the principal streams. This enables us to
appropriately visualize dense 3D flow fields.
The multiscale representation might result in even more efficient
integration schemes for particle tracing. By employing the multiscale
nature of the analyzed flows, as well as their geometric and topologic
structure, traditional integration schemes can be extended in order to
control the step size adaptively and thus to improve their efficiency.