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Visualizing General Relativity
Introduction
Within Einstein's general theory of relativity, gravitation
is described geometrically in the form of a four-dimensional curved
spacetime which is formulated
by the mathematical theory of differential geometry.
Light rays are deflected by gravitational sources
because of the curvature of spacetime.
The bending of light rays can be taken into account
by non-linear ray tracing. In this way, images as seen
by an observer - a camera - under the influence of
a gravitational field can be generated.
General relativistic ray tracing can be the basis for
various visualization techniques in gravitational physics.
First, ray tracing provides an intuitive approach to
numerical or analytical results of
gravitational physics, which is especially useful for presentations
to colleagues or a wider public.
Secondly, it allows a systematic investigation of
light rays and the underlying geometry of spacetime.
Thirdly, fractal structures for light rays can be identified.
Fourthly, the properties of a gravitational lens can be explored,
especially its caustic structure.
General Relativistic Rotating Disk
Check out the results of the
visualization of the rigidly rotating disk of dust.
Contact
Contact: Daniel
Weiskopf
References
[1]
D. Weiskopf, M. Ansorg: Visualization of the General
Relativistic Rigidly Rotating Disk of Dust,
Annalen der Physik, 9 (2000) Spec. Issue, 179-18
[2] D. Weiskopf:
Four-Dimensional Non-Linear Ray Tracing as a
Visualization Tool for Gravitational Physics,
IEEE Visualization 2000 Proceedings, T. Ertl, B. Hamann,
A. Varshney (eds.), ACM Press, October 2000, 445-448.
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