Visualization of nonconvex and/or cyclic tetrahedral meshes
Tetrahedral meshes are unstructured volume meshes consisting of
tetrahedral cells. Each face of each tetrahedron is either part
of the boundary of the mesh or identical to the face of another cell.
A nonconvex tetrahedral mesh is a tetrahedral mesh with a nonconvex
boundary. Cyclic meshes show cyclic occlusions of cells for some
projections.
Algorithms for nonconvex and/or cyclic tetrahedral meshes are considerably
less efficient and more difficult to implement than their counterparts
for convex tetrahedral meshes, e.g. algorithms for
- visibility ordering,
- simplification,
- ray casting, and
- particle tracing.
We presented first results about the simplification problem
of nonconvex tetrahedral meshes in a [KE00].
As our aim is to accelerate the visualization of tetrahedral meshes
in general, we are also considering the rendering step. In [RKE00] we
published first results for direct volume rendering
and isosurface rendering of tetrahedral meshes. The rendering
of cyclic meshes was described in [KE01]. Further hardware acceleration
is discussed in [WKE02] and [KE02].
Contact
Manfred Weiler
References
(See also the
publications of the VIS group.)
[KE00] M. Kraus and T. Ertl.
Simplification of Nonconvex Tetrahedral Meshes.
In Electronic Proceedings of NSF/DoE Lake Tahoe Workshop for Scientific Visualization, 2000.
[RKE00] S. Röttger, M. Kraus, and T. Ertl.
Hardware-Accelerated Volume and Isosurface Rendering Based on Cell-Projection.
In Proceedings of IEEE Visualization '00.
[KE01] M. Kraus and T. Ertl.
Cell Projection of Cyclic Meshes.
In Proceedings of IEEE Visualization '01.
[WKE02] M. Weiler, M. Kraus, and T. Ertl.
Hardware-Based View-Independent Cell Projection.
In Proceddings of IEEE Symposium on Volume Visualization.
[KE02] M. Kraus and T. Ertl.
Implementing Ray Casting in Tetrahedral Meshes with Programmable Graphics Hardware.,
technical report VIS group, Universität Stuttgart, 2002.
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