[0]
S. Bachthaler, M. Strengert, D. Weiskopf, and T. Ertl.
Parallel Texture-Based Vector Field Visualization on Curved Surfaces Using GPU Cluster Computers.[1]
In Eurographics Symposium on Parallel Graphics and Visualization (EGPGV06) , pages 75-82. Eurographics Association, 2006.
(4.4MB)
[ps][2] |
[pdf][3] |
[bibtex][4] |
[edit][5]
[5]
Ralf P. Botchen, Sven Bachthaler, Fabian Schick, Min Chen, Greg Mori, Daniel Weiskopf, and Thomas Ertl.
Action-Based Multifield Video Visualization.
IEEE Transactions on Visualization and Computer Graphics , 14(4):885-899, 2008.
[ps] |
[pdf][6] |
[bibtex][7] |
[edit][8]
[8]
Ralf P. Botchen, Min Chen, Daniel Weiskopf, and Thomas Ertl.
GPU-assisted Multi-field Video Volume Visualization.
In Proceedings of Volume Graphics '06 , pages 47-54, 2006.
[ps] |
[pdf][9] |
[bibtex][10] |
[edit][11]
[11]
Ralf P. Botchen, Andreas Lauser, Daniel Weiskopf, and Thomas Ertl.
Flow Feature Visualization Using Logical Operators on Multivariate Fields.
In Electronic Proceedings International Symposium on Flow Visualization '08 , page Electronic, 2008.
[ps] |
[pdf][12] |
[bibtex][13] |
[edit][14]
[14]
Ralf P. Botchen, Daniel Weiskopf, and Thomas Ertl.
Texture-Based Visualization of Uncertainty in Flow Fields.
In Proceedings of IEEE Visualization '05 , pages 647-654. IEEE, 2005.
[ps] |
[pdf][15] |
[bibtex][16] |
[edit][17]
[17]
Ralf P. Botchen, Daniel Weiskopf, and Thomas Ertl.
Interactive Visualization of Uncertainty in Flow Fields using Texture-Based Techniques.
In Electronic Proceedings International Symposium on Flow Visualization '06 , page Electronic, 2006.
[ps] |
[pdf][18] |
[bibtex][19] |
[edit][20]
[20]
Min Chen, Ralf P. Botchen, Rudy R. Hashim, Daniel Weiskopf, Thomas Ertl, and Ian M. Thornton.
Visual Signatures in Video Visualization.
IEEE Transactions on Visualization and Computer Graphics , 12(5):1093-1100, 2006.
[ps] |
[pdf][21] |
[bibtex][22] |
[edit][23]
[23]
J. Diepstraten, D. Weiskopf, and T. Ertl.
Automatic Generation and Non-Photorealistic Rendering of 2+1D Minkowski Diagrams.[24]
In Proc. WSCG '02 , pages 139-147, 2002.
(8 pages, 580KB)
[ps][25] |
[pdf][26] |
[bibtex][27] |
[edit][28]
[28]
J. Diepstraten, D. Weiskopf, and T. Ertl.
Transparency in interactive Technical Illustrations.[29]
In Proc. EG '02 , 2002.
(11 pages, 3.2MB)
[ps][30] |
[pdf][31] |
[bibtex][32] |
[edit][33]
[33]
J. Diepstraten, D. Weiskopf, and T. Ertl.
Interactive Cutaway Illustrations.[34]
In Proceedings of Eurographics Conference '03 (to appear in Computer Graphics Forum) , 2003.
(10 pages, 1.3MB)
[ps][35] |
[pdf][36] |
[bibtex][37] |
[edit][38]
[38]
J. Diepstraten, D. Weiskopf, M. Kraus, and T. Ertl.
Vragments - Relocatability as an Extension to Programmable Rasterization Hardware.[39]
In Proceedings of WSCG 2004 Short Papers , 2004.
(1.9MB)
[ps][40] |
[pdf][41] |
[bibtex][42] |
[edit][43]
[43]
M. Eissele, S. Stegmaier, D. Weiskopf, and T. Ertl.
Orientation as an additional User Interface in Mixed-Reality Environments.[44]
In Müller, Stefan and Brunnett, Guido and Goebel, Martin, editor, 1. Workshop Erweiterte und Virtuelle Realität , pages 79-90. GI-Fachgruppe AR/VR, 2004.
(12 pages, 18.9MB)
[ps][45] |
[pdf][46] |
[bibtex][47] |
[edit][48]
[48]
M. Eissele, D. Weiskopf, and T. Ertl.
Frame-to-Frame Coherent Halftoning in Image Space.[49]
In Proceedings of Theory and Practice of Computer Graphics 2004 , pages 188-195, 2004.
(8 pages, 1.1MB)
[ps][50] |
[pdf][51] |
[bibtex][52] |
[edit][53]
[53]
M. Eissele, D. Weiskopf, and T. Ertl.
The G2-Buffer Framework.[54]
In Tagungsband SimVis '04, Magdeburg , pages 287-298, 2004.
(12 pages, 1.7MB)
[ps][55] |
[pdf][56] |
[bibtex][57] |
[edit][58]
[58]
G. Erlebacher, B. Jobard, and D. Weiskopf.
Flow Textures: High-Resolution Flow Visualization.
In Charles. D. Hansen and Christopher R. Johnson, editors, The Visualization Handbook , pages 279-293. Elsevier, Amsterdam, 2005.
[ps] |
[pdf] |
[bibtex][59] |
[edit][60]
[60]
M. Falk, T. Schafhitzel, D. Weiskopf, and T. Ertl.
Panorama Maps with Non-linear Ray Tracing.
In GRAPHITE '07: Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia , pages 9-16, 2007.
[ps] |
[pdf][61] |
[bibtex][62] |
[edit][63]
[63]
M. Falk and D. Weiskopf.
Output-Sensitive 3D Line Integral Convolution.
IEEE Transactions on Visualization and Computer Graphics , 14(4):820-834, 2008.
[ps] |
[pdf] |
[bibtex][64] |
[edit][65]
[65]
T. Klein, M. Eissele, D. Weiskopf, and T. Ertl.
Simulation, Modelling and Rendering of Incompressible Fluids in Real Time.[66]
In Ertl, T. and Girod, B. and Greiner, G. and Niemann, H. and Seidel, H.-P. and Steinbach, E. and Westermann, R., editor, Workshop on Vision, Modelling, and Visualization VMV '03 , pages 365-373. infix, 2003.
(9 pages, 908KB)
[ps][67] |
[pdf][68] |
[bibtex][69] |
[edit][70]
[70]
D. Kobras, D. Weiskopf, and H. Ruder.
Image-Based Rendering and General Relativity.[71]
In Proceedings of WSCG'01 , pages 130-137, 2001.
(8 pages, 2.3MB)
[ps][72] |
[pdf][73] |
[bibtex][74] |
[edit][75]
[75]
D. Kobras, D. Weiskopf, and H. Ruder.
General relativistic image-based rendering.
The Visual Computer , 18(4):250-258, 2002.
[ps] |
[pdf] |
[bibtex][76] |
[edit][77]
[77]
U. Kraus, H. Ruder, D. Weiskopf, and C. Zahn.
Was Einstein noch nicht sehen konnte. Schnelle Computer visualisieren relativistische Effekte.
Physik Journal , 1(7/8):77-83, July 2002.
[ps] |
[pdf] |
[bibtex][78] |
[edit][79]
[79]
R. Laramee, G. Erlebacher, C. Garth, T. Schafhitzel, H. Theisel, X. Tricoche, T. Weinkauf, and D. Weiskopf.
Applications of Texture-Based Flow Visualization.
Engineering Applications of Computational Fluid Mechanics , pages 264-274, 2008.
[ps] |
[pdf] |
[bibtex][80] |
[edit][81]
[81]
R.S. Laramee, H. Hauser, H. Doleisch, B. Vrolijk, F.H. Post, and D. Weiskopf.
The State of the Art in Flow Visualization: Dense and Texture-Based Techniques.
Computer Graphics Forum , 23(2):143-161, 2004.
[ps] |
[pdf] |
[bibtex][82] |
[edit][83]
[83]
G.-S. Li, X. Tricoche, D. Weiskopf, and C. Hansen.
Flow Charts: Visualization of Vector Fields on Arbitrary Surfaces.
IEEE Transactions on Visualization and Computer Graphics , 14(5):1067-1080, 2008.
[ps] |
[pdf] |
[bibtex][84] |
[edit][85]
[85]
B. Moloney, D. Weiskopf, T. Möller, and M. Strengert.
Scalable Sort-First Parallel Direct Volume Rendering with Dynamic Load Balancing.[86]
In Eurographics Symposium on Parallel Graphics and Visualization (EGPGV07) , pages 45-52. Eurographics Association, 2007.
(9 pages, 284KB)
[ps][87] |
[pdf][88] |
[bibtex][89] |
[edit][90]
[90]
S. Roettger, S. Guthe, D. Weiskopf, and Th. Ertl.
Smart Hardware-Accelerated Volume Rendering.[91]
In Proceedings of EG/IEEE TCVG Symposium on Visualization VisSym '03 , pages 231-238, 2003.
(8 pages, 4.1MB)
[ps][92] |
[pdf][93] |
[bibtex][94] |
[edit][95]
[95]
D. Rose, S. Stegmaier, G. Reina, D. Weiskopf, and T. Ertl.
Non-invasive Adaptation of Black-box User Interfaces.[96]
In Proceedings of Fourth Australasian User Interface Conference AUIC 2003 , pages 19-24, 2003.
(6 pages, 1.4MB)
[ps][97] |
[pdf][98] |
[bibtex][99] |
[edit][100]
[100]
M. Rotard, D. Weiskopf, and T. Ertl.
An Introductory Course on Graphical-Interactive Systems: Combining Human-Computer Interaction and Computer Graphics.[101]
In Proceedings of the Eurographics/ACM SIGGRAPH Workshop on Computer Graphics Education , 2004.
(5
pages, 72KB)
[ps][102] |
[pdf][103] |
[bibtex][104] |
[edit][105]
[105]
M. Rotard, D. Weiskopf, and T. Ertl.
Curriculum for a Course on Scientific Visualization.[106]
In Proceedings of the Eurographics/ACM SIGGRAPH Workshop on Computer Graphics Education , 2004.
(4
pages, 60KB)
[ps][107] |
[pdf][108] |
[bibtex][109] |
[edit][110]
[110]
Martin Rotard, Daniel Weiskopf, and Thomas Ertl.
A combined introductory course on humancomputer interaction and computer graphics.
Computers and Graphics , 29(2):267-272, 2005.
[ps] |
[pdf] |
[bibtex][111] |
[edit][112]
[112]
H. Ruder and D. Weiskopf.
Simulation und Visualisierung in der Astrophysik oder die wundersame Reise des Christoph Zenger mit der U.S.S. Enterprise.[113]
In H. J. Bungartz and S. Zimmer, editors, Numerische Simulation als interdisziplinäre Herausforderung: Beiträge zum 60. Geburtstag von C. Zenger , pages 59-84, Berlin, Heidelberg, 2002. Springer.
(26 pages, 2.5MB)
[ps][114] |
[pdf][115] |
[bibtex][116] |
[edit][117]
[117]
T. Schafhitzel, K. Baysal, U. Rist, D. Weiskopf, and T. Ertl.
Particle-based vortex core line tracking taking into account vortex dynamics.[118]
In Proceedings International Symposium on Flow Visualization '08 , 2008.
(12 pages, 9.5MB)
[ps][119] |
[pdf][120] |
[bibtex][121] |
[edit][122]
[122]
T. Schafhitzel, F. Rößler, D. Weiskopf, and T. Ertl.
Simultaneous Visualization of Anatomical and Functional 3D Data by Combining Volume Rendering and Flow Visualization.[123]
In Proceedings of SPIE Medical Imaging 2007: Visualization and Image-Guided Procedures , pages 650902 1-9, 2007.
(9 pages, 9.4MB)
[ps][124] |
[pdf][125] |
[bibtex][126] |
[edit][127]
[127]
T. Schafhitzel, E. Tejada, D. Weiskopf, and T. Ertl.
Point-based Stream Surfaces and Path Surfaces.[128]
In Proceedings of Graphics Interface 2007 , pages 289-296, 2007.
(8 pages, 2.5MB)
[ps][129] |
[pdf][130] |
[bibtex][131] |
[edit][132]
[132]
T. Schafhitzel, J. Vollrath, J. Gois, D. Weiskopf, A. Castelo, and T. Ertl.
Topology-Preserving lambda2-based Vortex Core Line Detection for Flow Visualization.[133]
Computer Graphics Forum (Eurovis 2008) , 27(3):1023-1030, 2008.
(8 pages, 4.4MB)
[ps][134] |
[pdf][135] |
[bibtex][136] |
[edit][137]
[137]
T. Schafhitzel, D. Weiskopf, and T. Ertl.
Interactive Exploration of Unsteady 3D Flow with Linked 2D/3D Texture Advection.[138]
In Proceedings of the 3rd International Conference on Coordinated and Multiple Views in Exploratory Visualization (CMV 2005) , pages 96-105, 2005.
(10 pages, 10.5MB)
[ps][139] |
[pdf][140] |
[bibtex][141] |
[edit][142]
[142]
T. Schafhitzel, D. Weiskopf, and T. Ertl.
Interactive Investigation and Visualization of 3D Vortex Structures.[143]
In Electronic Proceedings International Symposium on Flow Visualization '06 , 2006.
(12 pages, 15.4MB)
[ps][144] |
[pdf][145] |
[bibtex][146] |
[edit][147]
[147]
M. Strengert, M. Magallón, D. Weiskopf, S. Guthe, and T. Ertl.
Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters.[148]
In Eurographics Symposium on Parallel Graphics and Visualization (EGPGV04) , pages 41-48. Eurographics Association, 2004.
(8 pages, 1.4MB)
[ps][149] |
[pdf][150] |
[bibtex][151] |
[edit][152]
[152]
M. Strengert, M. Magallón, D. Weiskopf, S. Guthe, and T. Ertl.
Large Volume Visualization of Compressed Time-Dependent Datasets on GPU Clusters.
Parallel Computing , 31(2):205-219, 2005.
doi:10.1016/j.parco.2005.02.006.
[ps] |
[pdf][153] |
[bibtex][154] |
[edit][155]
[155]
D. Weiskopf.
Dye Advection Without the Blur: A Level-Set Approach for Texture-Based Visualization of Unsteady Flow.[156]
Computer Graphics Forum (Eurographics 2004) , 23(3):479-488, 2004.
(10 pages, 2.9MB)
[ps][157] |
[pdf][158] |
[bibtex][159] |
[edit][160]
[160]
D. Weiskopf.
On the Role of Color in the Perception of Motion in Animated Visualizations.
In Proceedings of IEEE Visualization '04 , pages 305-312, 2004.
[ps] |
[pdf] |
[bibtex][161] |
[edit][162]
[162]
D. Weiskopf.
Parallele Visualisierungmethoden für große Datensätze.[163]
In H.-G. Hegering, A. Lehmann, H. J. Ohlbach, and C. Scheideler, editors, Informatik 2008: Beherrschbare Systeme - dank Informatik , volume 2, pages 969-975, 2008.
(17.4MB)
[ps][164] |
[pdf][165] |
[bibtex][166] |
[edit][167]
[167]
D. Weiskopf, M. Borchers, T. Ertl, M. Falk, O. Fechtig, R. Frank, F. Grave, P. Jezler, A. King, U. Kraus, T. Mueller, H.-P. Nollert, I. Rica Mendez, H. Ruder, T. Schafhitzel, C. Zahn, and M. Zatloukal.
Visualization in the Einstein Year 2005: A Case Study on Explanatory and Illustrative Visualization of Relativity and Astrophysics.[168]
In Proceedings of IEEE Visualization '05 , pages 583-590, 2005.
(11.2MB)
[ps][169] |
[pdf][170] |
[bibtex][171] |
[edit][172]
[172]
D. Weiskopf, M. Borchers, T. Ertl, M. Falk, O. Fechtig, R. Frank, F. Grave, P. Jezler, A. King, U. Kraus, T. Mueller, H.-P. Nollert, I. Rica Mendez, H. Ruder, T. Schafhitzel, C. Zahn, and M. Zatloukal.
Explanatory and Illustrative Visualization of Special and General Relativity.
IEEE Transactions on Visualization and Computer Graphics , 2006.
[ps] |
[pdf] |
[bibtex][173] |
[edit][174]
[174]
D. Weiskopf, R. Botchen, and T. Ertl.
Interactive Visualization of Divergence in Unsteady Flow by Level-Set Dye Advection.[175]
In Proceedings of SimVis 2005 , pages 221-232, 2005.
(2.8MB)
[ps][176] |
[pdf][177] |
[bibtex][178] |
[edit][179]
[179]
D. Weiskopf, K. Engel, and T. Ertl.
Volume Clipping via Per-Fragment Operations in Texture-Based Volume Visualization.[180]
In Proceedings of IEEE Visualization '02 , pages 93-100, 2002.
(8 pages, 3.3MB)
[ps][181] |
[pdf][182] |
[bibtex][183] |
[edit][184]
[184]
D. Weiskopf, K. Engel, and T. Ertl.
Interactive Clipping Techniques for Texture-Based Volume Visualization and Volume Shading.
IEEE Transactions on Visualization and Computer Graphics , 9(3):298-312, 2003.
[ps] |
[pdf] |
[bibtex][185] |
[edit][186]
[186]
D. Weiskopf and G. Erlebacher.
Overview of Flow Visualization.
In Charles. D. Hansen and Christopher R. Johnson, editors, The Visualization Handbook , pages 261-278. Elsevier, Amsterdam, 2005.
[ps] |
[pdf] |
[bibtex][187] |
[edit][188]
[188]
D. Weiskopf, G. Erlebacher, and T. Ertl.
A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector Fields.[189]
In Proceedings of IEEE Visualization '03 , pages 107-114, 2003.
(8 pages, 772KB)
[ps][190] |
[pdf][191] |
[bibtex][192] |
[edit][193]
[193]
D. Weiskopf, G. Erlebacher, M. Hopf, and T. Ertl.
Hardware-Accelerated Lagrangian-Eulerian Texture Advection for 2D Flow Visualization.[194]
In Workshop on Vision, Modeling, and Visualization VMV '02 . infix, 2002.
(9 pages, 3MB)
[ps][195] |
[pdf][196] |
[bibtex][197] |
[edit][198]
[198]
D. Weiskopf and T. Ertl.
A Depth-Cueing Scheme Based on Linear Transformations in Tristimulus Space.[199]
Technical Report TR-2002/08, Universität Stuttgart, Fakultät Informatik, September 2002.
(11 pages, 1.1MB)
[ps][200] |
[pdf][201] |
[bibtex][202] |
[edit][203]
[203]
D. Weiskopf and T. Ertl.
Real-Time Depth-Cueing Beyond Fogging.
Journal of Graphics Tools , 7(4):83-90, 2003.
[ps] |
[pdf] |
[bibtex][204] |
[edit][205]
[205]
D. Weiskopf and T. Ertl.
Shadow Mapping Based on Dual Depth Layers.[206]
In Proceedings of Eurographics '03 Short Papers , pages 53-60, 2003.
(8 pages, 2.2MB)
[ps][207] |
[pdf][208] |
[bibtex][209] |
[edit][210]
[210]
D. Weiskopf and T. Ertl.
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces.[211]
In Proceedings of Graphics Interface 2004 , pages 263-270, 2004.
(8 pages, 6.5MB)
[ps][212] |
[pdf][213] |
[bibtex][214] |
[edit][215]
[215]
D. Weiskopf and T. Ertl.
GPU-Based 3D Texture Advection for the Visualization of Unsteady Flow Fields.[216]
In Proceedings of WSCG 2004 Short Papers , pages 259-266, 2004.
(8 pages, 2.6MB)
[ps][217] |
[pdf][218] |
[bibtex][219] |
[edit][220]
[220]
D. Weiskopf and M. Hopf.
Real-time simulation and rendering of particle flows.
In W. Engel, editor, Direct3D Shaderx: Vertex and Pixel Shader Tips and Tricks . Wordware, 2002.
[ps] |
[pdf] |
[bibtex][221] |
[edit][222]
[222]
D. Weiskopf, M. Hopf, and T. Ertl.
Hardware-Accelerated Visualization of Time-Varying 2D and 3D Vector Fields by Texture Advection via Programmable Per-Pixel Operations.[223]
In Workshop on Vision, Modeling, and Visualization VMV '01 , pages 439-446. infix, 2001.
(9 pages, 1.9MB)
[ps][224] |
[pdf][225] |
[bibtex][226] |
[edit][227]
[227]
D. Weiskopf, T. Schafhitzel, and T. Ertl.
GPU-Based Nonlinear Ray Tracing.[228]
Computer Graphics Forum (Eurographics 2004) , 23(3):625-633, 2004.
(9 pages, 1.9MB)
[ps][229] |
[pdf][230] |
[bibtex][231] |
[edit][232]
[232]
D. Weiskopf, T. Schafhitzel, and T. Ertl.
Real-Time Advection and Volumetric Illumination for the Visualization of 3D Unsteady Flow.[233]
In Proceedings of EG/IEEE TCVG Symposium on Visualization Eurovis '05 , 2005.
(5.7MB)
[ps][234] |
[pdf][235] |
[bibtex][236] |
[edit][237]
[237]
D. Weiskopf, T. Schafhitzel, and T. Ertl.
Texture-Based Visualization of 3D Unsteady Flow by Real-Time Advection and Volumetric Illumination.
IEEE Transactions on Visualization and Computer Graphics , 2007.
[ps] |
[pdf] |
[bibtex][238] |
[edit][239]
[239]
D. Weiskopf and G. Scheuermann.
Textur- und topologiebasierte Vektorfeldvisualisierung.
it - Information Technology , 46(3):111-116, 2004.
[ps] |
[pdf] |
[bibtex][240] |
[edit][241]
[241]
D. Weiskopf, F. Schramm, G. Erlebacher, and T. Ertl.
Particle and Texture Based Spatiotemporal Visualization of Time-Dependent Vector Fields.
In Proceedings of IEEE Visualization '05 , 2005.
[ps] |
[pdf] |
[bibtex][242] |
[edit][243]
[243]
D. Weiskopf, M. Weiler, and T. Ertl.
Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering.[244]
In Proceedings of Computer Graphics International (CGI) 2004 , pages 604-607, 2004.
(4 pages, 168KB)
[ps][245] |
[pdf][246] |
[bibtex][247] |
[edit][248]
|
Universität Stuttgart, Institut für Informatik, Abteilung Visualisierung und Interaktive Systeme http://www.vis.uni-stuttgart.de/ger/research/pub/authors/author_Weiskopf-ger.html |