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Texture-Based Flow Visualization

Dense texture-based vector field visualization has the goal to show the complete vector field and, therefore, does not miss any important features of a data set. This web page contains links to current research in GPU-accelerated texture-based flow visualization.

Contact

Contact: Daniel Weiskopf[4]



      Universität Stuttgart, Institut für Informatik,
Abteilung Visualisierung und Interaktive Systeme

http://www.vis.uni-stuttgart.de/ger/research/fields/current/texflowvis/index.html