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J. Diepstraten, D. Weiskopf, and T. Ertl.
Automatic Generation and Non-Photorealistic Rendering of 2+1D Minkowski Diagrams.[1]
In Proc. WSCG '02 , pages 139-147, 2002.
(8 pages, 580KB)
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J. Diepstraten, D. Weiskopf, and T. Ertl.
Transparency in interactive Technical Illustrations.[6]
In Proc. EG '02 , 2002.
(11 pages, 3.2MB)
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[10]
T. Ertl.
Scientific Visualization of Large Datasets.
it+ti Informationstechnik und Technische Informatik , 44(6):303-307, 2002.
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[12]
T. Ertl, W. Heidrich, and M. Doggett, editors.
Proceedings of the Graphics Hardware Workshop . Eurographics, ACM, 2002.
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[14]
L. Finsterle and M. Rotard.
Mit konventionellen Autorensystemen zum E-Learning Portal.[15]
In Tagungsband 10. Leipziger Informatik Tage , 2002.
(11 pages, 152KB)
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N. Frisch and T. Ertl.
Deformation Of Finite Element Meshes Using Directly Manipulated Free-Form Deformation.[20]
In Proceedings of Seventh ACM Symposium on Solid Modeling and Applications 2002 , pages 249-256, 2002.
(8 pages, 1.4MB)
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N. Frisch, D. Rose, O. Sommer, and T. Ertl.
Visualization and Pre-processing of Independent Finite Element Meshes for Car Crash Simulations.[25]
The Visual Computer , 18(4):236-249, 2002.
(15 pages, 2.3MB)
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[29]
G. Greiner, H. Niemann, T. Ertl, B. Girod, and H.-P. Seidel, editors.
Vision, Modeling, and Visualization 2002 . infix, 2002.
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[31]
S. Guthe, S. Roettger, A. Schieber, W. Strasser, and Th. Ertl.
High-Quality Unstructured Volume Rendering on the PC Platform.[32]
In Proc. EG/SIGGRAPH Graphics Hardware Workshop '02 , pages 119-125, 2002.
(8 pages, 3.7MB)
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[36]
S. Iserhardt-Bauer, P. Hastreiter, B. Tomandl, N. Köstner, M. Schempershofe, U. Nissen, and T. Ertl.
Standardized Analysis of Intracranial Aneurysms Using Digital Video Sequences.[37]
In Medical Image Computing and Computer-Assisted Intervention - MICCAI 2002 , pages 411-418. MICCAI, 2002.
(8 pages, 468KB)
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[41]
Kanitsar, Theussl, Mroz, Sramek, Bartoli, Csebfalvi, Hladuvka, Fleischmann, Knapp, Wegenkittl, Felkel, Roettger, Guthe, Purgathofer, and Groeller.
Christmas Tree Case Study: Computed Tomography as a Tool for Mastering Complex Real World Objects with Applications in Computer Graphics.[42]
In Proc. IEEE Vis '02 (to appear) , 2002.
(20.9MB)
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[46]
D. Kobras, D. Weiskopf, and H. Ruder.
General relativistic image-based rendering.
The Visual Computer , 18(4):250-258, 2002.
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[48]
M. Kraus.
Parametrized Graphics in Mathematica.[49]
In Proc. SCI 2002 , volume XVI, pages 163-168, 2002.
(180KB)
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[53]
M. Kraus.
Truly Volumetric Effects.
In W. Engel, editor, Direct3D ShaderX , pages 438-447. Wordware, 2002.
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[55]
M. Kraus and T. Ertl.
Adaptive Texture Maps.[56]
In Proc. SIGGRAPH/EG Graphics Hardware Workshop '02 , pages 7-15, 2002.
(10 pages, 2.7MB)
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[60]
M. Kraus and T. Ertl.
Simplification of Nonconvex Tetrahedral Meshes.[61]
In Farin, G. and Hagen, H. and Hamann, B., editor, Hierarchical and Geometrical Methods in Scientific Visualization , pages 185-196. Springer-Verlag, 2002.
(10 pages, 116KB)
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[65]
U. Kraus, H. Ruder, D. Weiskopf, and C. Zahn.
Was Einstein noch nicht sehen konnte. Schnelle Computer visualisieren relativistische Effekte.
Physik Journal , 1(7/8):77-83, July 2002.
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[67]
S. Roettger and Th. Ertl.
A Two-Step Approach for Interactive Pre-Integrated Volume Rendering of Unstructured Grids.[68]
In Proc. IEEE VolVis '02 , 2002.
(6 pages, 792KB)
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[72]
S. Roettger and I. Frick.
The Terrain Rendering Pipeline.[73]
In Proc. EWV '02 , pages 195-199. OCG Schriftenreihe, R. Oldenburg, Vienna, 2002.
(352KB)
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[77]
S. Roettger, A. Irionar, and Th. Ertl.
Shadow Volumes Revisited.[78]
In Proc. WSCG '02 , pages 373-393, 2002.
(7 pages, 484KB)
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[82]
D. Rose, N. Frisch, T. Ruehr, and T. Ertl.
Interaktive Visualisierung neuer Elemente im virtuellen Automobil-Crashversuch.[83]
In Tagungsband SimVis '02, Magdeburg , 2002.
(9 pages, 400KB)
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[87]
M. Rotard, M. Ressel, and T. Ertl.
Hin und her im Hyperspace - Verlustloses lineares Navigieren.[88]
In Tagungsband 10. Leipziger Informatik Tage , 2002.
(8 pages, 152KB)
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[92]
M. Rotard, W. Schweikhardt, and T. Ertl.
Verwendung von Scalable Vector Graphics und MathML in web-basierten Lernumgebungen.[93]
Mensch und Computer 2002, Workshop CSCL, 2002.
(15
pages, 236KB)
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[97]
H. Ruder and D. Weiskopf.
Simulation und Visualisierung in der Astrophysik oder die wundersame Reise des Christoph Zenger mit der U.S.S. Enterprise.[98]
In H. J. Bungartz and S. Zimmer, editors, Numerische Simulation als interdisziplinäre Herausforderung: Beiträge zum 60. Geburtstag von C. Zenger , pages 59-84, Berlin, Heidelberg, 2002. Springer.
(26 pages, 2.5MB)
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[102]
S. Stegmaier, D. Rose, and Th. Ertl.
A Case Study On The Applications Of A Generic Library For Low-Cost Polychromatic Passive Stereo.[103]
In Proceedings of IEEE Visualization '02 . IEEE, 2002.
(4 pages, 4.6MB)
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[107]
Simon Stegmaier, Marcelo Magallón, and Thomas Ertl.
A Generic Solution for Hardware-Accelerated Remote Visualization.[108]
In Proceedings of EG/IEEE TCVG Symposium on Visualization VisSym '02 , 2002.
(9 pages, 5.3MB)
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[112]
M. Weiler, M. Kraus, and T. Ertl.
Hardware-Based View-Independent Cell Projection.[113]
In Proceedings of IEEE Symposium on Volume Visualization 2002 , pages 13-22. IEEE, 2002.
(10 pages, 1.3MB)
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[117]
Manfred Weiler and Thomas Ertl.
Ein Volume-Rendering-Framework für OpenSG.[118]
In Proceedings of OpenSG Symposium 2002 , 2002.
(6 pages, 1.5MB)
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[122]
D. Weiskopf, K. Engel, and T. Ertl.
Volume Clipping via Per-Fragment Operations in Texture-Based Volume Visualization.[123]
In Proceedings of IEEE Visualization '02 , pages 93-100, 2002.
(8 pages, 3.3MB)
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[127]
D. Weiskopf, G. Erlebacher, M. Hopf, and T. Ertl.
Hardware-Accelerated Lagrangian-Eulerian Texture Advection for 2D Flow Visualization.[128]
In Workshop on Vision, Modeling, and Visualization VMV '02 . infix, 2002.
(9 pages, 3MB)
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[132]
D. Weiskopf and M. Hopf.
Real-time simulation and rendering of particle flows.
In W. Engel, editor, Direct3D Shaderx: Vertex and Pixel Shader Tips and Tricks . Wordware, 2002.
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University of Stuttgart, Institute for Computer Science, Visualization and Interactive Systems Group http://www.vis.uni-stuttgart.de/eng/research/pub/pub2002/index.html |