[0]
M. Hopf and T. Ertl.
Accelerating 3D Convolution using Graphics Hardware.[1]
In Proc. Visualization '99 , pages 471-474. IEEE, 1999.
(5 pages, 1.3MB)
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[5]
M. Hopf and T. Ertl.
Hardware-Based Wavelet Transformations.[6]
In Workshop of Vision, Modelling, and Visualization (VMV '99) , pages 317-328. infix, 1999.
(12 pages, 744KB)
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[10]
M. Hopf and T. Ertl.
Accelerating Morphological Analysis with Graphics Hardware.[11]
In Workshop on Vision, Modelling, and Visualization VMV '00 , pages 337-345. infix, 2000.
(9 pages, 160KB)
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[15]
M. Hopf and T. Ertl.
Hardware Accelerated Wavelet Transformations.[16]
In Proceedings of EG/IEEE TCVG Symposium on Visualization VisSym '00 , pages 93-103, May 2000.
(11 pages, 348KB)
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[20]
M. Hopf and T. Ertl.
Parallelizing Sparse Grid Volume Visualization with Implicit Preview and Load Balancing.[21]
Technical Report 8, Universität Stuttgart, Abteilung für Visualisierung und Interaktive Systeme, Sep 2001.
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(5 pages, 360KB)
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[25]
M. Hopf and T. Ertl.
Hierarchical Splatting of Scattered Data.[26]
In Proceedings of IEEE Visualization '03 . IEEE, 2003.
(8 pages, 4.1MB)
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[30]
M. Hopf, R. Grosso, and T. Ertl.
Distributed Volume Raycasting on Maspar MP-I in an Integrated Environment.[31]
In Proc. High Performance Computing Symposium HPC'97, Atlanta , April 1997.
(8 pages, 576KB)
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[35]
M. Hopf, M. Luttenberger, and T. Ertl.
Hierarchical Splatting of Scattered 4D Data.[36]
Computer Graphics and Applications , 24(4):64-72, 2004.
submitted version.
(10 pages, 3.3MB)
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[40]
Yun Jang, Manfred Weiler, Matthias Hopf, Jingshu Huang, David S. Ebert, Kelly P. Gaither, and Thomas Ertl.
Interactively Visualizing Procedurally Encoded Scalar Fields.[41]
In O. Deussen, C. Hansen, D.A. Keim, and D. Saupe, editors, Proceedings of EG/IEEE TCVG Symposium on Visualization VisSym '04 (to appear) , 2004.
(10 pages, 1.3MB)
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[45]
M. Magallón, M. Hopf, and T. Ertl.
Parallel Volume Rendering using PC Graphics Hardware.[46]
In Pacific Graphics , 2001.
(6 pages, 472KB)
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[50]
C. Teitzel, M. Hopf, and T. Ertl.
Scientific Visualization on Sparse Grids.[51]
In H. Hagen, G. M. Nielson, and F. Post, editors, Scientific Visualization DAGSTUHL '97 , pages 284-295. IEEE, 2000.
(12 pages, 1.7MB)
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[55]
C. Teitzel, M. Hopf, R. Grosso, and T. Ertl.
Volume visualization on sparse grids.[56]
Computing and Visualization in Science , 2:47-59, 1999.
(15 pages, 968KB)
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[60]
D. Weiskopf, G. Erlebacher, M. Hopf, and T. Ertl.
Hardware-Accelerated Lagrangian-Eulerian Texture Advection for 2D Flow Visualization.[61]
In Workshop on Vision, Modeling, and Visualization VMV '02 . infix, 2002.
(9 pages, 3MB)
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[65]
D. Weiskopf and M. Hopf.
Real-time simulation and rendering of particle flows.
In W. Engel, editor, Direct3D Shaderx: Vertex and Pixel Shader Tips and Tricks . Wordware, 2002.
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[67]
D. Weiskopf, M. Hopf, and T. Ertl.
Hardware-Accelerated Visualization of Time-Varying 2D and 3D Vector Fields by Texture Advection via Programmable Per-Pixel Operations.[68]
In Workshop on Vision, Modeling, and Visualization VMV '01 , pages 439-446. infix, 2001.
(9 pages, 1.9MB)
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[edit][72]
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University of Stuttgart, Institute for Computer Science, Visualization and Interactive Systems Group http://www.vis.uni-stuttgart.de/eng/research/pub/authors/author_Hopf-eng.html |