CrashViewer in general

The application crashViewer has been developed as testing-platform to implement various functions in the range of pre- and postprocessing of crashsimulations. The crashViewer has been implemented in C++ and consists of various modules, the most important are presented in the following:

The modular structure of crashViewer permits a quick adjustment to new or further fileformats as well as future graphiclibraries.
For the display the graphiclibrariy Cosmo3D/OpenGL Optimizer has been used which is based on the low-level-graphiclibrary OpenGL. Cosmo3D provides objects for representation of geometric models in a directed acyclic graph, OpenGL Optimizer contains several tools for optimizing this scenegraph and to enhance the performance of the representation of the normally very complex models.

CrashViewer
This picture shows the surface of crashViewer. The user interacts via 2D- or 3D-mouse, keyboard, bitmap-buttons, menus and dialog-boxes.

General Functionalities


Contact: Ove Sommer Email: Ove.Sommer@informatik.uni-stuttgart.de



back to VIS Homepage
Deutsch