Visualization of Crash-Worthiness Simulations
One of the main goals in the development of a new car is the
achievement of an optimal crash-worthiness using as many
analytical tools as possible and minimizing hardware-prototype
testing. During the last few years, the absolute simulation time for
modeling, computing and investigating a complete crash model has been
reduced significantly. However, a shift of the proportions can be
noticed between the time required for preprocessing, computation and
postprocessing respectively. The postprocessing stage turned out to
become the most time consuming activity performed by the simulation
engineers. These changes and the rapid development of computer
graphics technology during the last few years has increased the need
for new visualization techniques to facilitate the analysis of
crash-worthiness simulations.
Our recent research has covered the following topics:
References
- Sven Kuschfeldt, Michael Holzner, Ove Sommer, and Thomas
Ertl
Efficient Visualization of Crash-Worthiness Simulations.
IEEE Computer Graphics and Applications, vol.18:pp.60-65, 1998. (855KB)
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[bibtex]
- Ove Sommer, Thomas Ertl
Geometry and Rendering Optimization for the Interactive Visualization of Crash-Worthiness Simulations
In Proceedings of the Visual Data Exploration and Analysis Conference in IT&T/SPIE Electronic Imaging, vol.3960:pp.124-134, 2000. (2.5MB)
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[bibtex]
- Norbert Frisch, Dirc Rose, Ove Sommer, Thomas Ertl
Pre-processing of Car Geometry Data for Crash Simulation and Visualization
In Proceedings of WSCG 2001, pp.25-32, 2001. (895KB)
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[bibtex]
- Ove Sommer, Thomas Ertl
Comparative Visualization of Instibilities in Crash-Worthiness Simulations
In Proceedings of EG/IEEE TCVG Symposium on Visualization VisSym '01, pp.319-328,364, 2001. (1.4MB)
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Contact: Ove Sommer
Email: Ove.Sommer@informatik.uni-stuttgart.de
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