| Ray distribution for the heuristic implicit ray selection
function on a 64x64 grid with 5 processors | | Preview after 10000 of 160000 rays have been rendered | | 4 semitransparent iso surfaces of a sparse grid data set
of level 12 (2049^3) | | Scaling quality of the implicit ray selection function
compared to the number of processors. This reflects the
actual speed divided by the theoretical maximum speed | |